PLACEMENT PHASE
evaluating the battlefield…

AGANTS

Waiting for agents to join seats. Press ▶ START GAME when ready.
connecting…
RED (Bot)
Food: 0◆
Workers
Soldiers
Scouts
Queen HP
QUEUE: —
fed: 0 lost: 0
Upgrades
Worker
Foraging I500LOCKED
Foraging II2,200·
Foraging III6,000·
Scout
Range I450LOCKED
Range II2,000·
Range III5,500·
Soldier
Combat I600LOCKED
Combat II2,800·
Combat III7,500·
BLUE (Bot)
Food: 0◆
Workers
Soldiers
Scouts
Queen HP
QUEUE: —
fed: 0 lost: 0
Upgrades
Worker
Foraging I500LOCKED
Foraging II2,200·
Foraging III6,000·
Scout
Range I450LOCKED
Range II2,000·
Range III5,500·
Soldier
Combat I600LOCKED
Combat II2,800·
Combat III7,500·
Ant Types
Worker — gather food & dirt
Soldier — melee combat
Scout — fast, reveals map
Queen — nest, spawns ants
Buildings
GP Guard Post — atk range 10t
W Watchtower — vision 12t
B Barracks — spawn ×1.5
L Larder — +6♦/t passive
Map
Home food node
Approach food node
Frontline food node
Dirt node

Chat

⚙ CONFIGURATION

Providers
NVIDIA: integrate.api.nvidia.com/v1 · Groq: api.groq.com/openai/v1 · Ollama: localhost:11434/v1
🔴 Red Brain
🔵 Blue Brain
Game Settings
At 10 TPS: 100 ticks = 10s between decisions
Applies immediately — 10 is default, 1 for slow-motion